Now in it’s 4th year, the London based adventure and narrative games conference, AdventureX, is coming up again. This year’s event will be held at London South Bank University, which also hosts yearly GameCamp unconferences and numerous IGDA events, as well of being home to some of the country’s best video games courses.
There are talks covering writing for games, surviving as a full-time developer, do’s and dont’s for making great adventure games, and lots more yet to be announced. The call for submissions is still open too, so if you have something you want to say about adventure games, then get in touch via the website. There will also be lots of upcoming and newly released adventure games on show, and again, slots are still available if you want to get involved yourself.
The event takes place on the 6th and 7th of December and is free to attend. Find directions on the conference homepage.
Are you trying to get funding for your game? Want to learn how to pitch to publishers? The Game Funding Forum is a half day conference in Shoreditch covering all aspects of funding your game. There will be investors attending the event and talks ranging from crowdfunding to applying for government grants.
The event takes place at Rich Mix in Shoreditch from 2pm onwards. Tickets are £150 but London Indies can get 20% off with the code GFFTE, saving £30.
Another quick note about our new Southern sister, Clapham Indies is moving location this month to The Bank on Northcoate Road in Battersea. The hope is this will become the “new regular” for the Third Wednesday of the Month Club. It all kicks off on Wednesday the 16th April from 6.30pm. More details on the Meetup page.
Pecha Kucha What?!
Pecha Kucha is a style of presentations where each speaker gets 20 slides and 20 seconds per slide. You will be enlightened in under 7 minutes and it is going to happen 12 times in one night! The confirmed speakers for the inaugural night are:
- Alan Zucconi
- Dave Evans
- Vegard Myklebust
- Richard Hoffmann
- Tom Flynn
- Nicoll Hunt
- Jake Birkett
- Cat Burton
- Gareth Briggs
- James Coote
- Joe Bain
- Holly Gramazio
Obviously there is a games theme, but the talks promise to range from the “intricacies of M. Bison’s moves in Street Fighter IV to what can be done to get more women involved in game development.” There you have it.
It’s all going down at the London Game Space at Scenario Bar in Dalston. The night kicks off at 7pm and will no doubt be a foot-stomping success. So come along, bring your friends, witness the explosion of elucidation.
More details are on the Meetup page.
The London Game Space had been up and running in for about a month now and events are already starting to happen there. A few weeks ago there was a Flappy Bird Jam, and back in February there was a Table Top Game Jam. Now, in just over a week, is the first MULTICLASH, a night dedicated to multiplayer video games.
The idea is for local devs to bring along local multiplayer games that they have made, either released, or in development. Then we all play them and drink some beers and have a right old time. If you have a game you want to bring along, tweet @DanMurdochMusic or @LondonGameSpace
The London HTML5 game developers are getting “back to their roots” with a good old pub night. I’ve been to one of their presentation nights last year and it was a great set of talks followed by a great set of chats in the pub.
If you’re interested in web games then go along and learn some more, you might get to play some demos too and you’ll certainly get to drink some beer. More details are on the Meetup page. See you there.
Over at UCL they are planning a Persuasive Games competition. If you are currently a student, at any university, and are interested in furthering the advancement of knowledge and possibly winning £1000 then take a look and get involved.
Registration is open now and closes on Jan 24th and the competition itself runs from Feb 1st to April 5th. Entries should get people to consider the causes of human error, and its roots in complex systems. From the website:
The main goal of the competition is to produce a game that can raise awareness of blame culture and get players to reflect on how individuals are blamed even when the wider system is at fault.
This Friday, at Camden People’s Theatre and as part of their Festival of Feminism, videogames will meet performance art with Beta Public. The night is a mix of performance and talks, curated by two men: the ineffable Thomas Martin and the remarkable Pat Ashe.
Having seen and enjoyed Pat’s An Oasis In Five Parts and Several Remarkable Things About Tetris (1984) last year, I am piqued by this event. The Tetris show was a mixture of story-driven gaming and frustrating puzzle, where Pat read out several interesting things about the game as long as the player, a member of the audience, didn’t lose. I learned how annoying it is to see someone lose after 10 minutes, knowing that I’m going to have to sit through 10 minutes now of the same facts while the next challenger competes. I learned that I’m quite happy to do that, probably thanks to badly designed videogames and a patient childhood. I also learned that Terry Cavanagh, as well as being a modern games design hero, is pretty good at Tetris, and happily managed to draw Pat’s entire cache of facts, without losing.
What will you learn at this event? Lot’s, I’m sure. The show is on the 8th November at 7.30pm, tickets are £10.